All Zombies have the following Abilities/Powers and Weaknesses, regardless of who the Zombie is, and where s/he comes from:
Abilities/Powers:
Regeneration: Wounds heal instantly unless an object is embedded in the wound. The wound will heal normally if the object is removed. The more serious the wound, the longer it will take to heal. No healing will take more than 15 minutes. All decomposition stops, and may even reverse itself to a small extent.
Note: A Zombie's vocal cords and muscles will take longer to heal after resurrection (up to a week). Until then, the Zombie's voice will be gravelly and their movements jerky and stiff. After a week, both the voice and the movements will be up to normal human levels.
Superhuman traits: Zombies are stronger, faster, and eventually, more nimble than your average human.
Low Pain Level: Zombies have a low pain level, and even agonizing pain is barely felt and can be ignored. It can, however, be annoying if the Zombie is concentrating on a task.
Warm skin: Unlike most undead, a Zombie's skin is warm to the touch, not cold. This called, "The Warmth of the Soul", and is an indication that there's a "good soul" within the Zombie's body.
Retains Memories/Old Skills: The memories, knowledges, and skills that the Zombie had in life is retained in his/her unlife, and can be used even if it is thousands of years between the Zombie's death, and his/her "awakening". These should be listed according to character type. (i.e., Pirate, Cook, Soldier, etc.)
Weaknesses:
Modern Life Knowledge: Unless your Zombie was only recently deceased, he or she will not know much about the "modern world". In time, however, the Zombie will learn. Adding "Modern Life Knowledge" to the Zombie's skills will represent this new knowledge. This includes modes of speech. The Guardian Spirit and the Protected One(s) will always be able to understand the Zombie and each other, regardless of language.
Frightening Appearance: Even relatively beautiful/handsome Zombies will still have the pale skin (shrunken tightly to the bones), sunken eyes, and soiled and torn clothing of the grave. This will give anyone seeing the Zombie (including the Protected One, if it's the first time they meet) a sense of fear. If the Guardian Spirit introduces the Zombie to the Protected One{s), and assures he/she/them that the Zombie is a friend, the fear is negated. Guardian Spirits are never afraid of the Zombie.